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Ark Server API (ASA) - Wiki
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This is the complete list of members for UWorld, including all inherited members.
| __vftableField() | UObjectBase | inline |
| ActiveLevelCollectionIndexField() | UWorld | inline |
| AddController(AController *Controller) | UWorld | inline |
| AddNetworkActor(AActor *Actor) | UWorld | inline |
| AddParameterCollectionInstance(UMaterialParameterCollection *Collection, bool bUpdateScene) | UWorld | inline |
| AddPostProcessingSettings() | UWorld | inlinestatic |
| AddReferencedObjects(UObject *InThis, FReferenceCollector *Collector) | UWorld | inlinestatic |
| AddToCluster(UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject) | UObjectBaseUtility | inline |
| AreAllOuterObjectsValid() | UObject | inline |
| AreAlwaysLoadedLevelsLoaded() | UWorld | inline |
| AssetVersePathTagName() | UObject | inlinestatic |
| AsyncLineTraceByChannel(FTraceHandle *result, EAsyncTraceType InTraceType, const UE::Math::TVector< double > *Start, const UE::Math::TVector< double > *End, ECollisionChannel TraceChannel, const FCollisionQueryParams *Params, const FCollisionResponseParams *ResponseParam, const TDelegate< void __cdecl(FTraceHandle const &, FTraceDatum &), FDefaultDelegateUserPolicy > *InDelegate, unsigned int UserData) | UWorld | inline |
| AttemptDeriveFromURL() | UWorld | inline |
| AudioDeviceDestroyedHandleField() | UWorld | inline |
| AudioTimeSecondsField() | UWorld | inline |
| AuthorityGameModeField() | UWorld | inline |
| bActorsInitialized() | UWorld | inline |
| bAggressiveLOD() | UWorld | inline |
| bAllowAudioPlayback() | UWorld | inline |
| bAreConstraintsDirty() | UWorld | inline |
| bBegunPlay() | UWorld | inline |
| bBlockAllOnNextLevelStreamingProcess() | UPrimalWorld | inline |
| bDebugPauseExecution() | UWorld | inline |
| bDoDelayedUpdateCullDistanceVolumes() | UWorld | inline |
| bDropDetail() | UWorld | inline |
| BeginDestroy() | UWorld | inline |
| BeginPlay() | UWorld | inline |
| BeginTearingDown() | UWorld | inline |
| bHasEverBeenInitialized() | UWorld | inline |
| bInTick() | UWorld | inline |
| bIsBuilt() | UWorld | inline |
| bIsCameraMoveableWhenPaused() | UWorld | inline |
| bIsDefaultLevel() | UWorld | inline |
| bIsLevelStreamingFrozen() | UWorld | inline |
| bIsRunningConstructionScript() | UWorld | inline |
| bIsTearingDown() | UWorld | inline |
| bIsWorldInitialized() | UWorld | inline |
| bKismetScriptError() | UWorld | inline |
| bLoadedFromSaveGame() | UPrimalWorld | inline |
| BlockTillLevelStreamingCompleted() | UWorld | inline |
| BlockTillLevelStreamingCompletedEpochField() | UWorld | inline |
| bMarkedObjectsPendingKill() | UWorld | inline |
| bMatchStarted() | UWorld | inline |
| bMaterialParameterCollectionInstanceNeedsDeferredUpdate() | UWorld | inline |
| bPlayersOnly() | UWorld | inline |
| bPlayersOnlyPending() | UWorld | inline |
| bPostTickComponentUpdate() | UWorld | inline |
| bRequestedBlockOnAsyncLoading() | UWorld | inline |
| bRequiresHitProxies() | UWorld | inline |
| bShouldForceUnloadStreamingLevels() | UWorld | inline |
| bShouldForceVisibleStreamingLevels() | UWorld | inline |
| bShouldSimulatePhysics() | UWorld | inline |
| bShouldTick() | UWorld | inline |
| bStartup() | UWorld | inline |
| bStreamingDataDirty() | UWorld | inline |
| bSupportsMakingInvisibleTransactionRequestsField() | UWorld | inline |
| bSupportsMakingVisibleTransactionRequestsField() | UWorld | inline |
| bTickNewlySpawned() | UWorld | inline |
| bTriggerPostLoadMap() | UWorld | inline |
| BuildStreamingDataTimerField() | UWorld | inline |
| BuildSubobjectMapping(UObject *OtherObject, TMap< UObject *, UObject *, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs< UObject *, UObject *, 0 > > *ObjectMapping) | UObject | inline |
| bUseSimpleWorld() | UPrimalWorld | inline |
| bWorldWasLoadedThisTick() | UWorld | inline |
| bWorldWasPlayerView() | UPrimalWorld | inline |
| CallFunction(FFrame *Stack, void *const Z_Param__Result, UFunction *Function) | UObject | inline |
| CallFunctionByNameWithArguments(const wchar_t *Str, FOutputDevice *Ar, UObject *Executor, bool bForceCallWithNonExec) | UObject | inline |
| CanBeInCluster() | UObjectBaseUtility | inline |
| CanvasForDrawMaterialToRenderTargetField() | UWorld | inline |
| CanvasForRenderingToTargetField() | UWorld | inline |
| CheckDefaultSubobjects(bool bForceCheck) | UObject | inline |
| CheckDefaultSubobjectsInternal() | UObject | inline |
| ClassField() | UObjectBase | inline |
| ClassPrivateField() | UObjectBase | inline |
| CleanupActors() | UWorld | inline |
| CleanupWorldInternal(bool bSessionEnded, bool bCleanupResources, bool bWorldChanged) | UWorld | inline |
| CleanupWorldTagField() | UWorld | inline |
| CollectDefaultSubobjects(TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutSubobjectArray, bool bIncludeNestedSubobjects) | UObject | inline |
| CommittedPersistentLevelNameField() | UWorld | inline |
| ComponentsThatNeedEndOfFrameUpdate_OnGameThreadField() | UWorld | inline |
| ComponentsThatNeedEndOfFrameUpdateField() | UWorld | inline |
| ComponentsThatNeedPreEndOfFrameSyncField() | UWorld | inline |
| ComponentSweepMultiByChannel(TArray< FHitResult, TSizedDefaultAllocator< 32 > > *OutHits, UPrimitiveComponent *PrimComp, const UE::Math::TVector< double > *Start, const UE::Math::TVector< double > *End, const UE::Math::TQuat< double > *Rot, ECollisionChannel TraceChannel, const struct FComponentQueryParams *Params) | UWorld | inline |
| ConditionalBeginDestroy() | UObject | inline |
| ConditionalFinishDestroy() | UObject | inline |
| ConditionallyCreateDefaultLevelCollections() | UWorld | inline |
| ConditionalPostLoad() | UObject | inline |
| ConditionalPostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph) | UObject | inline |
| ConstructOctree() | UPrimalWorld | inline |
| ControllerListField() | UWorld | inline |
| ConvertToPIEPackageName(FString *result, const FString *PackageName, int PIEInstanceID) | UWorld | inlinestatic |
| CreateCluster() | UObjectBaseUtility | inline |
| CreateDefaultSubobject(FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient) | UObject | inline |
| CreateWorld(const EWorldType::Type InWorldType, bool bInformEngineOfWorld, FName WorldName, UPackage *InWorldPackage, bool bAddToRoot, ERHIFeatureLevel::Type InFeatureLevel, const struct FWorldInitializationValues *InIVS, bool bInSkipInitWorld) | UWorld | inlinestatic |
| CurrentDayTimeField() | UPrimalWorld | inline |
| CurrentLevelPendingInvisibilityField() | UWorld | inline |
| CurrentLevelPendingVisibilityField() | UWorld | inline |
| CurrentSaveIncrementorField() | UPrimalWorld | inline |
| DefaultPhysicsVolumeField() | UWorld | inline |
| DeferredRegister(UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) | UObjectBase | inline |
| DeltaRealTimeSecondsField() | UWorld | inline |
| DeltaTimeSecondsField() | UWorld | inline |
| DestroyActor(AActor *ThisActor, bool bNetForce, bool bShouldModifyLevel) | UWorld | inline |
| DestroyDemoNetDriver() | UWorld | inline |
| DestroyOctree() | UPrimalWorld | inline |
| DestroySwappedPC(UNetConnection *Connection) | UWorld | inline |
| DinosDestroyedThisFrameField() | UPrimalWorld | inline |
| EncroachingBlockingGeometry() | UWorld | inlinestatic |
| Exec(UWorld *InWorld, const wchar_t *Cmd, FOutputDevice *Ar) | UWorld | inline |
| ExtraReferencedObjectsField() | UWorld | inline |
| FindFunctionChecked(FName InName, EIncludeSuperFlag::Type a3=EIncludeSuperFlag::IncludeSuper) | UObject | inline |
| FindProperty(FName name) | UObject | |
| FindTeleportSpot() | UWorld | inlinestatic |
| FindWorldInPackage(UPackage *Package) | UWorld | inlinestatic |
| FinishDestroy() | UWorld | inline |
| FinishPhysicsSim() | UWorld | inline |
| FlushLevelStreaming(EFlushLevelStreamingType FlushType) | UWorld | inline |
| FollowWorldRedirectorInPackage(UPackage *Package, UObjectRedirector **OptionalOutRedirector) | UWorld | inlinestatic |
| ForceBlockLoadTimeoutField() | UPrimalWorld | inline |
| FrameCounterField() | UPrimalWorld | inline |
| GameStateField() | UWorld | inline |
| GetActiveLightingScenario() | UWorld | inline |
| GetActorCount() | UWorld | inline |
| GetArchetype() | UObject | inline |
| GetAssetRegistryTags(FAssetData *Out) | UObject | inline |
| GetAudioDeviceRaw() | UWorld | inline |
| GetAuthGameMode() | UWorld | inline |
| GetDefaultConfigFilename(FString *result) | UObject | inline |
| GetDefaultGravityZ() | UWorld | inline |
| GetDefaultPhysicsVolume() | UWorld | inline |
| GetDefaultSubobjectByName(FName ToFind) | UObject | inline |
| GetDetailedInfo(FString *result) | UObject | inline |
| GetDetailedInfoInternal(FString *result) | UObject | inline |
| GetExternalPackageInternal() | UObjectBase | inline |
| GetFirstLocalPlayerFromController() | UWorld | inline |
| GetFirstPlayerController() | UWorld | inline |
| GetFullGroupName(FString *result, bool bStartWithOuter) | UObjectBaseUtility | inline |
| GetGameState() | UWorld | inline |
| GetInterfaceAddress(UClass *InterfaceClass) | UObjectBaseUtility | inline |
| GetLinker() | UObjectBaseUtility | inline |
| GetLinkerCustomVersion() | UObjectBaseUtility | inlinestatic |
| GetLinkerIndex() | UObjectBaseUtility | inline |
| GetLinkerUEVersion(FPackageFileVersion *result) | UObjectBaseUtility | inline |
| GetMapName(FString *result) | UWorld | inline |
| GetOutermostObject() | UObjectBaseUtility | inline |
| GetPackage() | UObjectBaseUtility | inline |
| GetPathName(FString *result, const UObject *StopOuter) | UObjectBaseUtility | inline |
| GetPathName(const UObject *StopOuter, FString *ResultString) | UObjectBaseUtility | inline |
| GetPathName(const UObject *StopOuter, TStringBuilderBase< wchar_t > *ResultString) | UObjectBaseUtility | inline |
| GetPreloadDependencies(TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutDeps) | UObject | inline |
| GetPrimaryAssetId(FPrimaryAssetId *result) | UWorld | inline |
| GetPrimitiveOctreeIterator(const UE::Math::TVector< double > *InLocation, float Extents, unsigned int InSearchMask, TFunction< void __cdecl(UPrimitiveComponent *)> *InFunc) | UPrimalWorld | inline |
| GetPrimitiveOctreeIteratorEarlyOut(const UE::Math::TVector< double > *InLocation, float Extents, unsigned int InSearchMask, TFunction< bool __cdecl(UPrimitiveComponent *)> *InFunc) | UPrimalWorld | inline |
| GetPrivateStaticClass() | UWorld | inlinestatic |
| GetResourceSizeEx(FResourceSizeEx *CumulativeResourceSize) | UObject | inline |
| GetTimerManager() | UWorld | inline |
| GetTypedOuter(UClass *Target) | UObjectBaseUtility | inline |
| GetWorldSettings(bool bCheckStreamingPersistent, bool bChecked) | UWorld | inline |
| HandleDemoPlayCommand(const wchar_t *Cmd, FOutputDevice *Ar, UWorld *InWorld) | UWorld | inline |
| HandleDemoRecordCommand(const wchar_t *Cmd, FOutputDevice *Ar, UWorld *InWorld) | UWorld | inline |
| HandleDemoScrubCommand(const wchar_t *Cmd, FOutputDevice *Ar, UWorld *InWorld) | UWorld | inline |
| HandleDemoSpeedCommand(const wchar_t *Cmd, FOutputDevice *Ar, UWorld *InWorld) | UWorld | inline |
| HandleTimelineScrubbed() | UWorld | inline |
| IgnoreForcedLevelAsDistanceStreamingEnabledUntilTimeField() | UPrimalWorld | inline |
| InitializeActorsForPlay(const FURL *InURL, bool bResetTime, FRegisterComponentContext *Context) | UWorld | inline |
| InitializeNewWorld() | UWorld | inlinestatic |
| InitWorld() | UWorld | inlinestatic |
| InternalGetDefaultPhysicsVolume() | UWorld | inline |
| InternalGetNetMode() | UWorld | inline |
| InternalIndexField() | UObjectBase | inline |
| InternalUpdateStreamingState() | UWorld | inline |
| IsAsset() | UObject | inline |
| IsBasedOnArchetype(const UObject *const SomeObject) | UObject | inline |
| IsDefaultSubobject() | UObjectBaseUtility | inline |
| IsFullNameStableForNetworking() | UObject | inline |
| IsGameWorld() | UWorld | inline |
| IsIn(const UObject *SomeOuter) | UObjectBaseUtility | inline |
| IsInBlockTillLevelStreamingCompletedField() | UWorld | inline |
| IsInBlueprint() | UObject | inline |
| IsInOrOwnedBy(const UObject *SomeOuter) | UObject | inline |
| IsInPackage(const UPackage *SomePackage) | UObjectBaseUtility | inline |
| IsInSeamlessTravel() | UWorld | inline |
| IsInstanced() | UWorld | inline |
| IsLocalizedResource() | UObject | inline |
| IsNameStableForNetworking() | UObject | inline |
| IsPartitionedWorld() | UWorld | inline |
| IsPaused() | UWorld | inline |
| IsReadyForFinishDestroy() | UWorld | inline |
| IsRecordingClientReplay() | UWorld | inline |
| IsSafeForRootSet() | UObject | inline |
| IsSupportedForNetworking() | UObject | inline |
| IsValidLowLevel() | UObjectBase | inline |
| IsValidLowLevelFast(bool bRecursive) | UObjectBase | inline |
| IsVisibilityRequestPending() | UWorld | inline |
| LastRenderTimeField() | UWorld | inline |
| LastTimeUnbuiltLightingWasEncounteredField() | UWorld | inline |
| LastUnstasisCountField() | UPrimalWorld | inline |
| LevelsField() | UWorld | inline |
| LineTraceSingleByChannel(FHitResult *OutHit, const UE::Math::TVector< double > *Start, const UE::Math::TVector< double > *End, ECollisionChannel TraceChannel, const FCollisionQueryParams *Params, const FCollisionResponseParams *ResponseParam) | UWorld | inline |
| LineTraceSingleByObjectType(FHitResult *OutHit, const UE::Math::TVector< double > *Start, const UE::Math::TVector< double > *End, const struct FCollisionObjectQueryParams *ObjectQueryParams, const FCollisionQueryParams *Params) | UWorld | inline |
| LineTraceTestByChannel(const UE::Math::TVector< double > *Start, const UE::Math::TVector< double > *End, ECollisionChannel TraceChannel, const FCollisionQueryParams *Params, const struct FCollisionResponseParams *ResponseParam) | UWorld | inline |
| Listen(FURL *InURL) | UWorld | inline |
| LoadConfig(UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, FProperty *PropertyToLoad) | UObject | inline |
| LoadedAtPersistentTimeField() | UPrimalWorld | inline |
| LoadedAtTimeSecondsField() | UPrimalWorld | inline |
| LoadedSaveIncrementorField() | UPrimalWorld | inline |
| LocalizeProperty(UObject *LocBase, TArray< FString, TSizedDefaultAllocator< 32 > > *PropertyTagChain, FProperty *const BaseProperty, FProperty *const Property, void *const ValueAddress) | UObject | inline |
| LocalStasisActorsField() | UPrimalWorld | inline |
| LWILastAssignedUIDField() | UWorld | inline |
| MarkActorComponentForNeededEndOfFrameUpdate(UActorComponent *Component, bool bForceGameThread) | UWorld | inline |
| MarkObjectsPendingKill() | UWorld | inline |
| MarkPackageDirty() | UObjectBaseUtility | inline |
| MovieSceneSequenceTickField() | UWorld | inline |
| NameField() | UObjectBase | inline |
| NamePrivateField() | UObjectBase | inline |
| NeedsLoadForClient() | UObject | inline |
| NeedsLoadForServer() | UObject | inline |
| NetDriverField() | UWorld | inline |
| NextSwitchCountdownField() | UWorld | inline |
| NextURLField() | UWorld | inline |
| NonDefaultPhysicsVolumeListField() | UWorld | inline |
| NotifyAcceptingChannel(UChannel *Channel) | UWorld | inline |
| NotifyControlMessage(UNetConnection *Connection, unsigned __int8 MessageType, struct FInBunch *Bunch) | UWorld | inline |
| NumStreamingLevelsBeingLoadedField() | UWorld | inline |
| ObjectFlagsField() | UObjectBase | inline |
| OnActorDestroyedField | UWorld | inline |
| OnActorPreSpawnInitializationField | UWorld | inline |
| OnActorRemovedFromWorldField | UWorld | inline |
| OnActorSpawnedField | UWorld | inline |
| OnPostRegisterAllActorComponentsField | UWorld | inline |
| OnPreUnregisterAllActorComponentsField | UWorld | inline |
| OriginLocationField() | UWorld | inline |
| OriginOffsetThisFrameField() | UWorld | inline |
| OuterPrivateField() | UObjectBase | inline |
| OverlapBlockingTestByChannel(const UE::Math::TVector< double > *Pos, const UE::Math::TQuat< double > *Rot, ECollisionChannel TraceChannel, const FCollisionShape *CollisionShape, const FCollisionQueryParams *Params, const FCollisionResponseParams *ResponseParam) | UWorld | inline |
| OverlapMultiInternalOctree(TArray< UPrimitiveComponent *, TSizedDefaultAllocator< 32 > > *OutPrimitives, const FBoxCenterAndExtent *InBounds, unsigned int InSearchMask, bool bDontClearOutArray) | UPrimalWorld | inline |
| OverlapMultiInternalSimpleOctree(TArray< FOctreeElementSimple *, TSizedDefaultAllocator< 32 > > *OutPrimitives, const FBoxCenterAndExtent *InBounds, unsigned int InSearchMask, bool bDontClearOutArray) | UPrimalWorld | inline |
| OverlapNumInternalOctree(const FBoxCenterAndExtent *InBounds, unsigned int InSearchMask) | UPrimalWorld | inline |
| OwningGameInstanceField() | UWorld | inline |
| PauseDelayField() | UWorld | inline |
| PerModuleDataObjectsField() | UWorld | inline |
| PersistentLevelField() | UWorld | inline |
| PersistentTimeField() | UPrimalWorld | inline |
| PlayerControllerListField() | UWorld | inline |
| PlayerNumField() | UWorld | inline |
| PopulateStreamingLevelsToConsider() | UWorld | inline |
| PostDuplicate(bool bDuplicateForPIE) | UWorld | inline |
| PostLoad() | UWorld | inline |
| PostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph) | UObject | inline |
| PreparingLevelNamesField() | UWorld | inline |
| PreviousPostVolumesField() | UPrimalWorld | inline |
| ProcessConsoleExec(const wchar_t *Cmd, FOutputDevice *Ar, UObject *Executor) | UObject | inline |
| ProcessContextOpcode(FFrame *Stack, void *const Z_Param__Result, bool bCanFailSilently) | UObject | inline |
| ProcessEvent(UFunction *Function, void *Parms) | UObject | inline |
| ProcessInternal(UObject *Context, FFrame *Stack, void *const Z_Param__Result) | UObject | inlinestatic |
| ProcessLevelStreamingVolumes(UE::Math::TVector< double > *OverrideViewLocation) | UWorld | inline |
| RealTimeSecondsField() | UWorld | inline |
| RemapCompiledScriptActor(FString *Str) | UWorld | inline |
| RemoveController(AController *Controller) | UWorld | inline |
| RemoveFromInternalOctree(UPrimitiveComponent *InComponent) | UPrimalWorld | inline |
| RemoveNetworkActor(AActor *Actor) | UWorld | inline |
| RemovePIEPrefix(FString *result, const FString *Source, int *OutPIEInstanceID) | UWorld | inlinestatic |
| RemoveStreamingLevelAt(int IndexToRemove) | UWorld | inline |
| Rename(const wchar_t *InName, UObject *NewOuter, unsigned int Flags) | UObject | inline |
| RequestedOriginLocationField() | UWorld | inline |
| ResetAsyncTrace() | UWorld | inline |
| ResolveSubobject(const wchar_t *SubObjectPath, UObject **OutObject, bool bLoadIfExists) | UWorld | inline |
| SaveConfig(unsigned __int64 Flags, const wchar_t *InFilename, FConfigCacheIni *Config, bool bAllowCopyToDefaultObject) | UObject | inline |
| SeamlessTravel(const FString *SeamlessTravelURL, bool bAbsolute) | UWorld | inline |
| SendAllEndOfFrameUpdates() | UWorld | inline |
| Serialize(FStructuredArchiveRecord Record) | UWorld | inline |
| Serialize(FArchive *Ar) | UWorld | inline |
| SerializeScriptProperties(FArchive *Ar) | UObject | inline |
| SerializeScriptProperties(FStructuredArchiveSlot Slot) | UObject | inline |
| ServerTravel(const FString *FURL, bool bAbsolute, bool bShouldSkipGameNotify) | UWorld | inline |
| SetActiveLevelCollection(int LevelCollectionIndex) | UWorld | inline |
| SetExternalPackage(UPackage *InPackage) | UObjectBase | inline |
| SetGameMode(const FURL *InURL) | UWorld | inline |
| SetGameState(AGameStateBase *NewGameState) | UWorld | inline |
| SetLinker(FLinkerLoad *LinkerLoad, int LinkerIndex, bool bShouldDetachExisting) | UObject | inline |
| SetNewWorldOrigin() | UWorld | inlinestatic |
| SetStreamingLevels() | UWorld | inlinestatic |
| SetupParameterCollectionInstances() | UWorld | inline |
| SetupPhysicsTickFunctions(float DeltaSeconds) | UWorld | inline |
| SkipFunction(FFrame *Stack, void *const Z_Param__Result, UFunction *Function) | UObject | inline |
| SpawnActor(const FActorSpawnParameters *SpawnParameters) | UWorld | inline |
| SpawnActor(UClass *Class, const UE::Math::TVector< double > *Location, const UE::Math::TRotator< double > *Rotation, const FActorSpawnParameters *SpawnParameters) | UWorld | inline |
| SpawnActor(UClass *Class, const UE::Math::TTransform< double > *UserTransformPtr, const FActorSpawnParameters *SpawnParameters) | UWorld | inline |
| SpawnActorAbsolute(UClass *Class, const UE::Math::TTransform< double > *AbsoluteTransform, const FActorSpawnParameters *SpawnParameters) | UWorld | inline |
| SpawnActorDeferred(UClass *Class, const UE::Math::TTransform< double > *Transform, AActor *Owner, APawn *Instigator, ESpawnActorCollisionHandlingMethod CollisionHandlingOverride, ESpawnActorScaleMethod TransformScaleMethod) | UWorld | inline |
| SpawnPlayActor(UPlayer *NewPlayer, ENetRole RemoteRole, const struct FURL *InURL, const FUniqueNetIdRepl *UniqueId, FString *Error, unsigned __int8 InNetPlayerIndex) | UWorld | inline |
| StasisMaxResetTimerField() | UPrimalWorld | inline |
| StasisOssilationThisFrameAvgField() | UPrimalWorld | inline |
| StasisOssilationThisFrameField() | UPrimalWorld | inline |
| StasisOssilationThisFrameMaxField() | UPrimalWorld | inline |
| StasisThisFrameAvgField() | UPrimalWorld | inline |
| StasisThisFrameField() | UPrimalWorld | inline |
| StasisThisFrameMaxField() | UPrimalWorld | inline |
| StaticClass() | UPrimalWorld | inlinestatic |
| StaticRegisterNativesUWorld() | UWorld | inlinestatic |
| StreamingLevelsPrefixField() | UWorld | inline |
| StreamingVolumeUpdateDelayField() | UWorld | inline |
| StripPIEPrefixFromPackageName(FString *result, const FString *PrefixedName, const FString *Prefix) | UWorld | inlinestatic |
| SupportsMakingInvisibleTransactionRequests() | UWorld | inline |
| SupportsMakingVisibleTransactionRequests() | UWorld | inline |
| SweepMultiByChannel(TArray< FHitResult, TSizedDefaultAllocator< 32 > > *OutHits, const UE::Math::TVector< double > *Start, const UE::Math::TVector< double > *End, const UE::Math::TQuat< double > *Rot, ECollisionChannel TraceChannel, const FCollisionShape *CollisionShape, const FCollisionQueryParams *Params, const FCollisionResponseParams *ResponseParam) | UWorld | inline |
| SweepMultiByObjectType(TArray< FHitResult, TSizedDefaultAllocator< 32 > > *OutHits, const UE::Math::TVector< double > *Start, const UE::Math::TVector< double > *End, const UE::Math::TQuat< double > *Rot, const FCollisionObjectQueryParams *ObjectQueryParams, const FCollisionShape *CollisionShape, const FCollisionQueryParams *Params) | UWorld | inline |
| SweepMultiByProfile(TArray< FHitResult, TSizedDefaultAllocator< 32 > > *OutHits, const UE::Math::TVector< double > *Start, const UE::Math::TVector< double > *End, const UE::Math::TQuat< double > *Rot, FName ProfileName, const FCollisionShape *CollisionShape, const FCollisionQueryParams *Params) | UWorld | inline |
| SweepSingleByChannel(FHitResult *OutHit, const UE::Math::TVector< double > *Start, const UE::Math::TVector< double > *End, const UE::Math::TQuat< double > *Rot, ECollisionChannel TraceChannel, const FCollisionShape *CollisionShape, const FCollisionQueryParams *Params, const FCollisionResponseParams *ResponseParam) | UWorld | inline |
| SweepSingleByObjectType(FHitResult *OutHit, const UE::Math::TVector< double > *Start, const UE::Math::TVector< double > *End, const UE::Math::TQuat< double > *Rot, const FCollisionObjectQueryParams *ObjectQueryParams, const FCollisionShape *CollisionShape, const FCollisionQueryParams *Params) | UWorld | inline |
| SweepSingleByProfile(FHitResult *OutHit, const UE::Math::TVector< double > *Start, const UE::Math::TVector< double > *End, const UE::Math::TQuat< double > *Rot, FName ProfileName, const FCollisionShape *CollisionShape, const FCollisionQueryParams *Params) | UWorld | inline |
| SweepTestByChannel(const UE::Math::TVector< double > *Start, const UE::Math::TVector< double > *End, const UE::Math::TQuat< double > *Rot, ECollisionChannel TraceChannel, const struct FCollisionShape *CollisionShape, const FCollisionQueryParams *Params, const FCollisionResponseParams *ResponseParam) | UWorld | inline |
| Tick(ELevelTick TickType, float DeltaSeconds) | UWorld | inline |
| TickGroupField() | UWorld | inline |
| TickNetClient(float DeltaSeconds) | UWorld | inline |
| TimerManagerField() | UWorld | inline |
| TimeSecondsField() | UWorld | inline |
| UnpausedTimeSecondsField() | UWorld | inline |
| UnStasisThisFrameAvgField() | UPrimalWorld | inline |
| UnStasisThisFrameField() | UPrimalWorld | inline |
| UnStasisThisFrameMaxField() | UPrimalWorld | inline |
| UpdateCullDistanceVolumes(AActor *ActorToUpdate, UPrimitiveComponent *ComponentToUpdate) | UWorld | inline |
| UpdateInternalOctreeTransform(UPrimitiveComponent *InComponent) | UPrimalWorld | inline |
| UpdateLevelStreaming() | UWorld | inline |
| UpdateParameterCollectionInstances(bool bUpdateInstanceUniformBuffers, bool bRecreateUniformBuffer) | UWorld | inline |
| UpdateWorldComponents(bool bRerunConstructionScripts, bool bCurrentLevelOnly, FRegisterComponentContext *Context) | UWorld | inline |
| ViewLocationsRenderedLastFrameField() | UWorld | inline |
| WaitForAllAsyncTraceTasks() | UWorld | inline |
| WelcomePlayer(UNetConnection *Connection) | UWorld | inline |