#include <GameMode.h>
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static unsigned int | GetServerId (unsigned __int16 x, unsigned __int16 y) |
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static void | GetServerCoords (unsigned int id, unsigned __int16 *OutX, unsigned __int16 *OutY) |
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Definition at line 74 of file GameMode.h.
◆ _IpField()
FString & FSeamlessServerInfo::_IpField |
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◆ AdditionalCmdLineParamsField()
FString & FSeamlessServerInfo::AdditionalCmdLineParamsField |
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◆ bIsHomeServerField()
bool & FSeamlessServerInfo::bIsHomeServerField |
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◆ ClientCustomDatas1Field()
TArray< FString > & FSeamlessServerInfo::ClientCustomDatas1Field |
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◆ ClientCustomDatas2Field()
TArray< FString > & FSeamlessServerInfo::ClientCustomDatas2Field |
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◆ ExtraSubLevelsNamesField()
◆ FloorDistFromOceanSurfaceField()
float & FSeamlessServerInfo::FloorDistFromOceanSurfaceField |
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◆ GamePortField()
int & FSeamlessServerInfo::GamePortField |
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◆ GetServerCoords()
static void FSeamlessServerInfo::GetServerCoords |
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unsigned int | id, |
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unsigned __int16 * | OutX, |
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unsigned __int16 * | OutY ) |
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inlinestatic |
◆ GetServerId() [1/2]
unsigned int FSeamlessServerInfo::GetServerId |
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◆ GetServerId() [2/2]
static unsigned int FSeamlessServerInfo::GetServerId |
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unsigned __int16 | x, |
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unsigned __int16 | y ) |
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◆ GlobalBiomeSeamlessServerGridPreOffsetValuesField()
FString & FSeamlessServerInfo::GlobalBiomeSeamlessServerGridPreOffsetValuesField |
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◆ GlobalBiomeSeamlessServerGridPreOffsetValuesOceanWaterField()
FString & FSeamlessServerInfo::GlobalBiomeSeamlessServerGridPreOffsetValuesOceanWaterField |
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◆ gridXField()
unsigned __int16 & FSeamlessServerInfo::gridXField |
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◆ gridYField()
unsigned __int16 & FSeamlessServerInfo::gridYField |
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◆ IslandInstancesField()
◆ NameField()
FString & FSeamlessServerInfo::NameField |
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◆ NPCShipSpawnEntriesOverrideTemplateNameField()
FString & FSeamlessServerInfo::NPCShipSpawnEntriesOverrideTemplateNameField |
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◆ OceanDinoDepthEntriesOverrideField()
FString & FSeamlessServerInfo::OceanDinoDepthEntriesOverrideField |
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◆ OceanEpicSpawnEntriesOverrideValuesField()
FString & FSeamlessServerInfo::OceanEpicSpawnEntriesOverrideValuesField |
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◆ OceanFloatsamCratesOverrideField()
FString & FSeamlessServerInfo::OceanFloatsamCratesOverrideField |
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◆ OffsetField()
FVector & FSeamlessServerInfo::OffsetField |
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◆ OrientationField()
float & FSeamlessServerInfo::OrientationField |
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◆ PortField()
int & FSeamlessServerInfo::PortField |
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◆ RegionOverridesField()
FString & FSeamlessServerInfo::RegionOverridesField |
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◆ SeamlessDataPortField()
int & FSeamlessServerInfo::SeamlessDataPortField |
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◆ ServerCustomDatas1Field()
TArray< FString > & FSeamlessServerInfo::ServerCustomDatas1Field |
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◆ ServerCustomDatas2Field()
TArray< FString > & FSeamlessServerInfo::ServerCustomDatas2Field |
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◆ SkyStyleIndexField()
int & FSeamlessServerInfo::SkyStyleIndexField |
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◆ SteamServerIdField()
unsigned __int64 & FSeamlessServerInfo::SteamServerIdField |
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◆ SubLevelsAdditionalTransformsField()
TArray< FTransform > & FSeamlessServerInfo::SubLevelsAdditionalTransformsField |
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◆ SubLevelsLandscapeMaterialOverrideField()
TArray< int > & FSeamlessServerInfo::SubLevelsLandscapeMaterialOverrideField |
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◆ SubLevelsNamesField()
◆ SubLevelsUniqueIdsField()
TArray< unsigned int > & FSeamlessServerInfo::SubLevelsUniqueIdsField |
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◆ TransitionMinZField()
float & FSeamlessServerInfo::TransitionMinZField |
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◆ TreasureMapLootTablesOverrideField()
FString & FSeamlessServerInfo::TreasureMapLootTablesOverrideField |
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◆ UTCOffSetField()
int & FSeamlessServerInfo::UTCOffSetField |
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◆ WaterColorOverrideField()
FVector & FSeamlessServerInfo::WaterColorOverrideField |
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The documentation for this struct was generated from the following file:
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASE/AseApi-main/version/Core/Public/API/Atlas/GameMode.h