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FSeamlessServerInfo Struct Reference

#include <GameMode.h>

Public Member Functions

unsigned __int16 & gridXField ()
 
unsigned __int16 & gridYField ()
 
FString_IpField ()
 
int & PortField ()
 
int & GamePortField ()
 
int & SeamlessDataPortField ()
 
int & SkyStyleIndexField ()
 
FVectorWaterColorOverrideField ()
 
TArray< FString > & SubLevelsNamesField ()
 
TArray< FTransform > & SubLevelsAdditionalTransformsField ()
 
TArray< unsigned int > & SubLevelsUniqueIdsField ()
 
TArray< int > & SubLevelsLandscapeMaterialOverrideField ()
 
TSet< FString, DefaultKeyFuncs< FString, 0 >, FDefaultSetAllocator > & ExtraSubLevelsNamesField ()
 
float & OrientationField ()
 
FVectorOffsetField ()
 
bool & bIsHomeServerField ()
 
FStringNameField ()
 
float & TransitionMinZField ()
 
int & UTCOffSetField ()
 
float & FloorDistFromOceanSurfaceField ()
 
FStringOceanDinoDepthEntriesOverrideField ()
 
FStringTreasureMapLootTablesOverrideField ()
 
FStringRegionOverridesField ()
 
FStringOceanFloatsamCratesOverrideField ()
 
FStringNPCShipSpawnEntriesOverrideTemplateNameField ()
 
FStringOceanEpicSpawnEntriesOverrideValuesField ()
 
FStringGlobalBiomeSeamlessServerGridPreOffsetValuesField ()
 
FStringGlobalBiomeSeamlessServerGridPreOffsetValuesOceanWaterField ()
 
FStringAdditionalCmdLineParamsField ()
 
TArray< FString > & ServerCustomDatas1Field ()
 
TArray< FString > & ServerCustomDatas2Field ()
 
TArray< FString > & ClientCustomDatas1Field ()
 
TArray< FString > & ClientCustomDatas2Field ()
 
TArray< FSeamlessIslandInfo > & IslandInstancesField ()
 
unsigned __int64 & SteamServerIdField ()
 
unsigned int GetServerId ()
 

Static Public Member Functions

static unsigned int GetServerId (unsigned __int16 x, unsigned __int16 y)
 
static void GetServerCoords (unsigned int id, unsigned __int16 *OutX, unsigned __int16 *OutY)
 

Detailed Description

Definition at line 74 of file GameMode.h.

Member Function Documentation

◆ _IpField()

FString & FSeamlessServerInfo::_IpField ( )
inline

Definition at line 78 of file GameMode.h.

◆ AdditionalCmdLineParamsField()

FString & FSeamlessServerInfo::AdditionalCmdLineParamsField ( )
inline

Definition at line 104 of file GameMode.h.

◆ bIsHomeServerField()

bool & FSeamlessServerInfo::bIsHomeServerField ( )
inline

Definition at line 91 of file GameMode.h.

◆ ClientCustomDatas1Field()

TArray< FString > & FSeamlessServerInfo::ClientCustomDatas1Field ( )
inline

Definition at line 107 of file GameMode.h.

◆ ClientCustomDatas2Field()

TArray< FString > & FSeamlessServerInfo::ClientCustomDatas2Field ( )
inline

Definition at line 108 of file GameMode.h.

◆ ExtraSubLevelsNamesField()

TSet< FString, DefaultKeyFuncs< FString, 0 >, FDefaultSetAllocator > & FSeamlessServerInfo::ExtraSubLevelsNamesField ( )
inline

Definition at line 88 of file GameMode.h.

◆ FloorDistFromOceanSurfaceField()

float & FSeamlessServerInfo::FloorDistFromOceanSurfaceField ( )
inline

Definition at line 95 of file GameMode.h.

◆ GamePortField()

int & FSeamlessServerInfo::GamePortField ( )
inline

Definition at line 80 of file GameMode.h.

◆ GetServerCoords()

static void FSeamlessServerInfo::GetServerCoords ( unsigned int id,
unsigned __int16 * OutX,
unsigned __int16 * OutY )
inlinestatic

Definition at line 118 of file GameMode.h.

◆ GetServerId() [1/2]

unsigned int FSeamlessServerInfo::GetServerId ( )
inline

Definition at line 116 of file GameMode.h.

◆ GetServerId() [2/2]

static unsigned int FSeamlessServerInfo::GetServerId ( unsigned __int16 x,
unsigned __int16 y )
inlinestatic

Definition at line 117 of file GameMode.h.

◆ GlobalBiomeSeamlessServerGridPreOffsetValuesField()

FString & FSeamlessServerInfo::GlobalBiomeSeamlessServerGridPreOffsetValuesField ( )
inline

Definition at line 102 of file GameMode.h.

◆ GlobalBiomeSeamlessServerGridPreOffsetValuesOceanWaterField()

FString & FSeamlessServerInfo::GlobalBiomeSeamlessServerGridPreOffsetValuesOceanWaterField ( )
inline

Definition at line 103 of file GameMode.h.

◆ gridXField()

unsigned __int16 & FSeamlessServerInfo::gridXField ( )
inline

Definition at line 76 of file GameMode.h.

◆ gridYField()

unsigned __int16 & FSeamlessServerInfo::gridYField ( )
inline

Definition at line 77 of file GameMode.h.

◆ IslandInstancesField()

TArray< FSeamlessIslandInfo > & FSeamlessServerInfo::IslandInstancesField ( )
inline

Definition at line 109 of file GameMode.h.

◆ NameField()

FString & FSeamlessServerInfo::NameField ( )
inline

Definition at line 92 of file GameMode.h.

◆ NPCShipSpawnEntriesOverrideTemplateNameField()

FString & FSeamlessServerInfo::NPCShipSpawnEntriesOverrideTemplateNameField ( )
inline

Definition at line 100 of file GameMode.h.

◆ OceanDinoDepthEntriesOverrideField()

FString & FSeamlessServerInfo::OceanDinoDepthEntriesOverrideField ( )
inline

Definition at line 96 of file GameMode.h.

◆ OceanEpicSpawnEntriesOverrideValuesField()

FString & FSeamlessServerInfo::OceanEpicSpawnEntriesOverrideValuesField ( )
inline

Definition at line 101 of file GameMode.h.

◆ OceanFloatsamCratesOverrideField()

FString & FSeamlessServerInfo::OceanFloatsamCratesOverrideField ( )
inline

Definition at line 99 of file GameMode.h.

◆ OffsetField()

FVector & FSeamlessServerInfo::OffsetField ( )
inline

Definition at line 90 of file GameMode.h.

◆ OrientationField()

float & FSeamlessServerInfo::OrientationField ( )
inline

Definition at line 89 of file GameMode.h.

◆ PortField()

int & FSeamlessServerInfo::PortField ( )
inline

Definition at line 79 of file GameMode.h.

◆ RegionOverridesField()

FString & FSeamlessServerInfo::RegionOverridesField ( )
inline

Definition at line 98 of file GameMode.h.

◆ SeamlessDataPortField()

int & FSeamlessServerInfo::SeamlessDataPortField ( )
inline

Definition at line 81 of file GameMode.h.

◆ ServerCustomDatas1Field()

TArray< FString > & FSeamlessServerInfo::ServerCustomDatas1Field ( )
inline

Definition at line 105 of file GameMode.h.

◆ ServerCustomDatas2Field()

TArray< FString > & FSeamlessServerInfo::ServerCustomDatas2Field ( )
inline

Definition at line 106 of file GameMode.h.

◆ SkyStyleIndexField()

int & FSeamlessServerInfo::SkyStyleIndexField ( )
inline

Definition at line 82 of file GameMode.h.

◆ SteamServerIdField()

unsigned __int64 & FSeamlessServerInfo::SteamServerIdField ( )
inline

Definition at line 110 of file GameMode.h.

◆ SubLevelsAdditionalTransformsField()

TArray< FTransform > & FSeamlessServerInfo::SubLevelsAdditionalTransformsField ( )
inline

Definition at line 85 of file GameMode.h.

◆ SubLevelsLandscapeMaterialOverrideField()

TArray< int > & FSeamlessServerInfo::SubLevelsLandscapeMaterialOverrideField ( )
inline

Definition at line 87 of file GameMode.h.

◆ SubLevelsNamesField()

TArray< FString > & FSeamlessServerInfo::SubLevelsNamesField ( )
inline

Definition at line 84 of file GameMode.h.

◆ SubLevelsUniqueIdsField()

TArray< unsigned int > & FSeamlessServerInfo::SubLevelsUniqueIdsField ( )
inline

Definition at line 86 of file GameMode.h.

◆ TransitionMinZField()

float & FSeamlessServerInfo::TransitionMinZField ( )
inline

Definition at line 93 of file GameMode.h.

◆ TreasureMapLootTablesOverrideField()

FString & FSeamlessServerInfo::TreasureMapLootTablesOverrideField ( )
inline

Definition at line 97 of file GameMode.h.

◆ UTCOffSetField()

int & FSeamlessServerInfo::UTCOffSetField ( )
inline

Definition at line 94 of file GameMode.h.

◆ WaterColorOverrideField()

FVector & FSeamlessServerInfo::WaterColorOverrideField ( )
inline

Definition at line 83 of file GameMode.h.


The documentation for this struct was generated from the following file: