Ark Server API (ASA) - Wiki
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#include "Containers/UnrealString.h"
#include "CoreTypes.h"
#include "Misc/EnumClassFlags.h"
#include "Serialization/MemoryArchive.h"
#include "UObject/NameTypes.h"
#include "UObject/UnrealNames.h"
Go to the source code of this file.
Classes | |
class | FLargeMemoryReader |
Enumerations | |
enum class | ELargeMemoryReaderFlags : uint8 { None = 0x0 , TakeOwnership = 0x1 , Persistent = 0x2 , None = 0x0 , TakeOwnership = 0x1 , Persistent = 0x2 } |
Functions | |
ENUM_CLASS_FLAGS (ELargeMemoryReaderFlags) | |
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strong |
Enumerator | |
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None | |
TakeOwnership | |
Persistent | |
None | |
TakeOwnership | |
Persistent |
Definition at line 12 of file LargeMemoryReader.h.
ENUM_CLASS_FLAGS | ( | ELargeMemoryReaderFlags | ) |