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FArchiveFileWriterGeneric Class Reference

#include <FileManagerGeneric.h>

+ Inheritance diagram for FArchiveFileWriterGeneric:
+ Collaboration diagram for FArchiveFileWriterGeneric:

Public Member Functions

 FArchiveFileWriterGeneric (IFileHandle *InHandle, const TCHAR *InFilename, int64 InPos, uint32 InBufferSize=PLATFORM_FILE_WRITER_BUFFER_SIZE, uint32 InFlags=FILEWRITE_None)
 
 ~FArchiveFileWriterGeneric ()
 
virtual void Seek (int64 InPos) override final
 
virtual int64 Tell () override final
 
virtual int64 TotalSize () override
 
virtual bool Close () override final
 
virtual void Serialize (void *V, int64 Length) override final
 
virtual void Flush () override final
 
virtual FString GetArchiveName () const override
 
- Public Member Functions inherited from FArchive
 FArchive ()=default
 
 FArchive (const FArchive &)=default
 
FArchiveoperator= (const FArchive &ArchiveToCopy)=default
 
 ~FArchive ()=default
 
virtual FArchiveoperator<< (FName &Value)
 
virtual FArchiveoperator<< (FText &Value)
 
virtual FArchiveoperator<< (UObject *&Value)
 
virtual FArchiveoperator<< (FField *&Value)
 
template<class T >
FORCEINLINE FArchiveoperator<< (TCheckedObjPtr< T > &Value)
 
virtual FArchiveoperator<< (struct FLazyObjectPtr &Value)
 
virtual FArchiveoperator<< (struct FObjectPtr &Value)
 
virtual FArchiveoperator<< (struct FSoftObjectPtr &Value)
 
virtual FArchiveoperator<< (struct FSoftObjectPath &Value)
 
virtual FArchiveoperator<< (struct FWeakObjectPtr &Value)
 
virtual void ForceBlueprintFinalization ()
 
virtual void SerializeBits (void *V, int64 LengthBits)
 
virtual void SerializeInt (uint32 &Value, uint32 Max)
 
virtual void SerializeIntPacked (uint32 &Value)
 
virtual void Preload (UObject *Object)
 
FArchiveStateGetArchiveState ()
 
const FArchiveStateGetArchiveState () const
 
virtual void AttachBulkData (UObject *Owner, FBulkData *BulkData)
 
virtual void AttachBulkData (UE::Serialization::FEditorBulkData *BulkData)
 
virtual void DetachBulkData (FBulkData *BulkData, bool bEnsureBulkDataIsLoaded)
 
virtual void DetachBulkData (UE::Serialization::FEditorBulkData *BulkData, bool bEnsureBulkDataIsLoaded)
 
virtual bool SerializeBulkData (FBulkData &BulkData, const struct FBulkDataSerializationParams &Params)
 
virtual bool IsProxyOf (FArchive *InOther) const
 
virtual bool Precache (int64 PrecacheOffset, int64 PrecacheSize)
 
virtual void FlushCache ()
 
virtual bool SetCompressionMap (TArray< struct FCompressedChunk > *CompressedChunks, ECompressionFlags CompressionFlags)
 
void SerializeCompressed (void *V, int64 Length, FName CompressionFormatCannotChange, ECompressionFlags Flags=COMPRESS_NoFlags, bool bTreatBufferAsFileReader=false)
 
void SerializeCompressedNew (void *V, int64 Length, FName CompressionFormatToEncode, FName CompressionFormatToDecodeOldV1Files, ECompressionFlags Flags=COMPRESS_NoFlags, bool bTreatBufferAsFileReader=false, int64 *OutPartialReadLength=nullptr)
 
void SerializeCompressedNew (void *V, int64 Length)
 
void ByteSwap (void *V, int32 Length)
 
FORCEINLINE FArchiveByteOrderSerialize (void *V, int32 Length)
 
void StartSerializingDefaults ()
 
void StopSerializingDefaults ()
 
virtual void MarkScriptSerializationStart (const UObject *Obj)
 
virtual void MarkScriptSerializationEnd (const UObject *Obj)
 
virtual void MarkSearchableName (const UObject *TypeObject, const FName &ValueName) const
 
template<typename FmtType , typename... Types>
void Logf (const FmtType &Fmt, Types... Args)
 
virtual void UsingCustomVersion (const struct FGuid &Guid)
 
virtual FArchiveGetCacheableArchive ()
 
virtual void PushSerializedProperty (struct FProperty *InProperty, const bool bIsEditorOnlyProperty)
 
virtual void PopSerializedProperty (struct FProperty *InProperty, const bool bIsEditorOnlyProperty)
 
virtual bool AttachExternalReadDependency (FExternalReadCallback &ReadCallback)
 
template<SIZE_T Size>
FORCEINLINE bool FastPathLoad (void *InDest)
 
virtual void PushFileRegionType (EFileRegionType Type)
 
virtual void PopFileRegionType ()
 
void SetArchiveState (const FArchiveState &InState)
 
void SetError ()
 
void ClearError ()
 
virtual FArchiveStateGetInnermostState ()
 
virtual void CountBytes (SIZE_T InNum, SIZE_T InMax)
 
virtual FLinkerGetLinker ()
 
virtual bool AtEnd ()
 
FORCEINLINE bool IsByteSwapping ()
 
void ThisContainsCode ()
 
void ThisContainsMap ()
 
void ThisRequiresLocalizationGather ()
 
virtual UObjectGetArchetypeFromLoader (const UObject *Obj)
 
FORCEINLINE FPackageFileVersion UEVer () const
 
FORCEINLINE int32 UE4Ver () const
 
FORCEINLINE int32 LicenseeUEVer () const
 
FORCEINLINE FEngineVersionBase EngineVer () const
 
uint32 EngineNetVer () const
 
uint32 GameNetVer () const
 
int32 CustomVer (const struct FGuid &Key) const
 
FORCEINLINE bool IsLoading () const
 
FORCEINLINE bool IsLoadingFromCookedPackage () const
 
FORCEINLINE bool IsSaving () const
 
FORCEINLINE bool IsTransacting () const
 
FORCEINLINE bool IsTextFormat () const
 
FORCEINLINE bool WantBinaryPropertySerialization () const
 
FORCEINLINE bool UseUnversionedPropertySerialization () const
 
FORCEINLINE bool IsForcingUnicode () const
 
FORCEINLINE bool IsPersistent () const
 
FORCEINLINE bool GetError () const
 
FORCEINLINE bool IsError () const
 
FORCEINLINE bool IsCriticalError () const
 
FORCEINLINE bool ContainsCode () const
 
FORCEINLINE bool ContainsMap () const
 
FORCEINLINE bool RequiresLocalizationGather () const
 
FORCEINLINE bool ForceByteSwapping () const
 
FORCEINLINE bool IsSerializingDefaults () const
 
FORCEINLINE bool IsIgnoringArchetypeRef () const
 
FORCEINLINE bool DoDelta () const
 
FORCEINLINE bool DoIntraPropertyDelta () const
 
FORCEINLINE bool IsIgnoringOuterRef () const
 
FORCEINLINE bool IsIgnoringClassGeneratedByRef () const
 
FORCEINLINE bool IsIgnoringClassRef () const
 
FORCEINLINE bool IsAllowingLazyLoading () const
 
FORCEINLINE bool IsObjectReferenceCollector () const
 
FORCEINLINE bool IsModifyingWeakAndStrongReferences () const
 
FORCEINLINE bool IsCountingMemory () const
 
FORCEINLINE uint32 GetPortFlags () const
 
FORCEINLINE bool HasAnyPortFlags (uint32 Flags) const
 
FORCEINLINE bool HasAllPortFlags (uint32 Flags) const
 
FORCEINLINE uint32 GetDebugSerializationFlags () const
 
FORCEINLINE bool ShouldSkipBulkData () const
 
FORCEINLINE int64 GetMaxSerializeSize () const
 
virtual const FCustomVersionContainerGetCustomVersions () const
 
virtual void SetCustomVersions (const FCustomVersionContainer &CustomVersionContainer)
 
virtual void ResetCustomVersions ()
 
void SetCustomVersion (const struct FGuid &Key, int32 Version, FName FriendlyName)
 
void SetByteSwapping (bool Enabled)
 
void SetPortFlags (uint32 InPortFlags)
 
void SetDebugSerializationFlags (uint32 InCustomFlags)
 
bool IsFilterEditorOnly () const
 
virtual void SetFilterEditorOnly (bool InFilterEditorOnly)
 
bool IsSaveGame () const
 
FORCEINLINE bool IsNetArchive () const
 
FORCEINLINE bool IsCooking () const
 
FORCEINLINE const ITargetPlatformCookingTarget () const
 
void SetCookData (FArchiveCookData *InCookData)
 
FArchiveCookDataGetCookData ()
 
FORCEINLINE FArchiveCookContextGetCookContext ()
 
virtual bool UseToResolveEnumerators () const
 
virtual bool ShouldSkipProperty (const FProperty *InProperty) const
 
virtual void SetSerializedProperty (FProperty *InProperty)
 
FORCEINLINE struct FPropertyGetSerializedProperty () const
 
void GetSerializedPropertyChain (TArray< struct FProperty * > &OutProperties) const
 
FORCEINLINE const FArchiveSerializedPropertyChainGetSerializedPropertyChain () const
 
virtual void SetSerializedPropertyChain (const FArchiveSerializedPropertyChain *InSerializedPropertyChain, struct FProperty *InSerializedPropertyOverride=nullptr)
 
virtual void SetSerializeContext (FUObjectSerializeContext *InLoadContext)
 
virtual FUObjectSerializeContextGetSerializeContext ()
 
virtual void Reset ()
 
virtual void SetIsLoading (bool bInIsLoading)
 
virtual void SetIsLoadingFromCookedPackage (bool bInIsLoadingFromCookedPackage)
 
virtual void SetIsSaving (bool bInIsSaving)
 
virtual void SetIsTransacting (bool bInIsTransacting)
 
virtual void SetIsTextFormat (bool bInIsTextFormat)
 
virtual void SetWantBinaryPropertySerialization (bool bInWantBinaryPropertySerialization)
 
virtual void SetUseUnversionedPropertySerialization (bool bInUseUnversioned)
 
virtual void SetForceUnicode (bool bInForceUnicode)
 
virtual void SetIsPersistent (bool bInIsPersistent)
 
virtual void SetUEVer (FPackageFileVersion InVer)
 
FORCEINLINE void SetUE4Ver (int32 InVer)
 
virtual void SetLicenseeUEVer (int32 InVer)
 
virtual void SetEngineVer (const FEngineVersionBase &InVer)
 
virtual void SetEngineNetVer (const uint32 InEngineNetVer)
 
virtual void SetGameNetVer (const uint32 InGameNetVer)
 
FORCEINLINE bool ShouldSkipCompilingAssets () const
 

Protected Member Functions

bool FlushBuffer ()
 
virtual bool SeekLowLevel (int64 InPos)
 
virtual bool CloseLowLevel ()
 
virtual bool WriteLowLevel (const uint8 *Src, int64 CountToWrite)
 
void LogWriteError (const TCHAR *Message)
 
bool IsSilent () const
 
- Protected Member Functions inherited from FArchive
void SetShouldSkipCompilingAssets (bool Enabled)
 

Protected Attributes

FString Filename
 
uint32 Flags
 
int64 Pos
 
TUniquePtr< IFileHandleHandle
 
TArray64< uint8BufferArray
 
int64 BufferSize
 
bool bLoggingError
 

Additional Inherited Members

- Public Attributes inherited from FArchive
FFastPathLoadBufferActiveFPLB
 
FFastPathLoadBuffer InlineFPLB
 
uint8 ArContainsCode: 1
 
uint8 ArContainsMap: 1
 
uint8 ArRequiresLocalizationGather: 1
 
uint8 ArForceByteSwapping: 1
 
uint8 ArIgnoreArchetypeRef: 1
 
uint8 ArNoDelta: 1
 
uint8 ArNoIntraPropertyDelta: 1
 
uint8 ArIgnoreOuterRef: 1
 
uint8 ArIgnoreClassGeneratedByRef: 1
 
uint8 ArIgnoreClassRef: 1
 
uint8 ArAllowLazyLoading: 1
 
uint8 ArIsObjectReferenceCollector: 1
 
uint8 ArIsModifyingWeakAndStrongReferences: 1
 
uint8 ArIsCountingMemory: 1
 
uint8 ArShouldSkipBulkData: 1
 
uint8 ArIsFilterEditorOnly: 1
 
uint8 ArIsSaveGame: 1
 
uint8 ArIsNetArchive: 1
 
uint8 ArUseCustomPropertyList: 1
 
int32 ArSerializingDefaults
 
uint32 ArPortFlags
 
int64 ArMaxSerializeSize
 
const struct FCustomPropertyListNodeArCustomPropertyList
 
- Static Protected Member Functions inherited from FArchive
static void LinkProxy (FArchiveState &Inner, FArchiveState &Proxy)
 
static void UnlinkProxy (FArchiveState &Inner, FArchiveState &Proxy)
 

Detailed Description

Definition at line 303 of file FileManagerGeneric.h.

Constructor & Destructor Documentation

◆ FArchiveFileWriterGeneric()

FArchiveFileWriterGeneric::FArchiveFileWriterGeneric ( IFileHandle * InHandle,
const TCHAR * InFilename,
int64 InPos,
uint32 InBufferSize = PLATFORM_FILE_WRITER_BUFFER_SIZE,
uint32 InFlags = FILEWRITE_None )

◆ ~FArchiveFileWriterGeneric()

FArchiveFileWriterGeneric::~FArchiveFileWriterGeneric ( )

Member Function Documentation

◆ Close()

virtual bool FArchiveFileWriterGeneric::Close ( )
finaloverridevirtual

Attempts to close and finalize any handles used for backing data storage, returns true if it succeeded.

Reimplemented from FArchive.

◆ CloseLowLevel()

virtual bool FArchiveFileWriterGeneric::CloseLowLevel ( )
protectedvirtual

Close the file handle

Returns
false on failure

◆ Flush()

virtual void FArchiveFileWriterGeneric::Flush ( )
finaloverridevirtual

Attempts to finish writing any buffered data to disk/permanent storage.

Reimplemented from FArchive.

◆ FlushBuffer()

bool FArchiveFileWriterGeneric::FlushBuffer ( )
protected

Write any internal buffer to the file handle

Note
Doesn't flush the handle itself, so this data may be cached by the OS and not yet written to disk!
Returns
true if there was buffer data and it was written successfully, false if there was nothing to flush or the write failed

◆ GetArchiveName()

virtual FString FArchiveFileWriterGeneric::GetArchiveName ( ) const
inlineoverridevirtual

Returns the name of the Archive. Useful for getting the name of the package a struct or object is in when a loading error occurs.

This is overridden for the specific Archive Types

Reimplemented from FArchive.

Definition at line 318 of file FileManagerGeneric.h.

◆ IsSilent()

bool FArchiveFileWriterGeneric::IsSilent ( ) const
inlineprotected

Returns true if the archive should suppress logging in case of error

Definition at line 359 of file FileManagerGeneric.h.

◆ LogWriteError()

void FArchiveFileWriterGeneric::LogWriteError ( const TCHAR * Message)
protected

Logs I/O error It is important to not call any platform API functions after the error occurred and before calling this functions as the system error code may get reset and will not be properly logged in this message.

Parameters
MessageBrief description of what went wrong

◆ Seek()

virtual void FArchiveFileWriterGeneric::Seek ( int64 InPos)
finaloverridevirtual

Attempts to set the current offset into backing data storage, this will do nothing if there is no storage.

Reimplemented from FArchive.

◆ SeekLowLevel()

virtual bool FArchiveFileWriterGeneric::SeekLowLevel ( int64 InPos)
protectedvirtual

Platform specific seek

Parameters
InPos- Offset from beginning of file to seek to
Returns
false on failure

◆ Serialize()

virtual void FArchiveFileWriterGeneric::Serialize ( void * V,
int64 Length )
finaloverridevirtual

Reimplemented from FArchive.

◆ Tell()

virtual int64 FArchiveFileWriterGeneric::Tell ( )
inlinefinaloverridevirtual

Returns the current location within the backing data storage, which can possibly be passed to Seek later to restore a read/write location. If this returns -1, there is no backing data storage and Seek will not function.

Reimplemented from FArchive.

Definition at line 310 of file FileManagerGeneric.h.

◆ TotalSize()

virtual int64 FArchiveFileWriterGeneric::TotalSize ( )
overridevirtual

Returns total size of the backing data storage.

Reimplemented from FArchive.

◆ WriteLowLevel()

virtual bool FArchiveFileWriterGeneric::WriteLowLevel ( const uint8 * Src,
int64 CountToWrite )
protectedvirtual

Platform specific write

Parameters
Src- Buffer to write out
CountToWrite- Number of bytes to write
Returns
false on failure

Member Data Documentation

◆ bLoggingError

bool FArchiveFileWriterGeneric::bLoggingError
protected

Definition at line 371 of file FileManagerGeneric.h.

◆ BufferArray

TArray64<uint8> FArchiveFileWriterGeneric::BufferArray
protected

Definition at line 369 of file FileManagerGeneric.h.

◆ BufferSize

int64 FArchiveFileWriterGeneric::BufferSize
protected

Definition at line 370 of file FileManagerGeneric.h.

◆ Filename

FString FArchiveFileWriterGeneric::Filename
protected

Filename for debugging purposes

Definition at line 365 of file FileManagerGeneric.h.

◆ Flags

uint32 FArchiveFileWriterGeneric::Flags
protected

Definition at line 366 of file FileManagerGeneric.h.

◆ Handle

TUniquePtr<IFileHandle> FArchiveFileWriterGeneric::Handle
protected

Definition at line 368 of file FileManagerGeneric.h.

◆ Pos

int64 FArchiveFileWriterGeneric::Pos
protected

Definition at line 367 of file FileManagerGeneric.h.


The documentation for this class was generated from the following file: