3#include "../IBaseApi.h"
5#include "Containers/UnrealString.h"
28 bool DownloadCacheFiles(
const std::filesystem::path downloadFile,
const std::filesystem::path localFile);
static void SetServerID(RCONClientConnection *, RCONPacket *, UWorld *)
std::string GetApiName() override
bool DownloadCacheFiles(const std::filesystem::path downloadFile, const std::filesystem::path localFile)
std::unique_ptr< AsaApi::IApiUtils > & GetApiUtils() override
static void LoadPluginCmd(APlayerController *, FString *, bool)
std::unique_ptr< AsaApi::ICommands > commands_
void RegisterCommands() override
float GetVersion() override
~ArkBaseApi() override=default
static FString LoadPlugin(FString *cmd)
static void UnloadPluginRcon(RCONClientConnection *, RCONPacket *, UWorld *)
nlohmann::json GetConfig()
std::unique_ptr< AsaApi::IApiUtils > api_utils_
static void UnloadPluginCmd(APlayerController *, FString *, bool)
static void LoadPluginRcon(RCONClientConnection *, RCONPacket *, UWorld *)
static FString UnloadPlugin(FString *cmd)
std::unique_ptr< AsaApi::ICommands > & GetCommands() override
std::unique_ptr< AsaApi::IHooks > & GetHooks() override
std::unique_ptr< AsaApi::IHooks > hooks_
static PluginManager & Get()
std::shared_ptr< Plugin > & LoadPlugin(const std::string &plugin_name) noexcept(false)
Load plugin by it's name.
void UnloadPlugin(const std::string &plugin_name) noexcept(false)
Unload plugin by it's name. Plugin must free all used resources.
static const FColor Green
UE_NODISCARD FORCEINLINE const TCHAR * operator*() const UE_LIFETIMEBOUND
constexpr float api_version
IApiUtils & GetApiUtils()
void SendMessageW(int Id, int Type, FString *OutGoingMessage)