|
| FName & | CurrentStateField () |
| |
| bool & | bCanUseUserGeneratedContentField () |
| |
| bool & | bHasCommunicationPriviligeField () |
| |
| long double & | CachedLastServerTimestampField () |
| |
| bool & | bAwaitingTravelTimestampField () |
| |
| long double & | LastTravelShiftField () |
| |
| TWeakObjectPtr< APlayerCameraManager > & | SeamlessTravelPlayerCameraField () |
| |
| FRotator & | SeamlessTravelControlRotationField () |
| |
| TWeakObjectPtr< AHUD > & | SeamlessTravelHUDField () |
| |
| unsigned int & | DestinationServerIdField () |
| |
| TArray< FTransformedSubLevel > & | LastLoadedSubLevelsField () |
| |
| FSeamlessGridInfo * | GridInfoField () |
| |
| bool & | ShouldInitSpectatorPosField () |
| |
| FVector & | SpectatorInitialPosField () |
| |
| UDatabase_ClusterInfo * | Database_ClusterInfo_RefField () |
| |
| TArray< TWeakObjectPtr< AActor > > & | SeamlessTravelActorsField () |
| |
| TWeakObjectPtr< ACharacter > & | LastControlledCharacterField () |
| |
| long double & | LastSeamlesslyTravelledAtField () |
| |
| FString & | WelcomeScreenMapField () |
| |
| FString & | MainMenuMapField () |
| |
| FName & | PendingStateField () |
| |
| FString & | TravelURLField () |
| |
| bool & | bIsOnlineField () |
| |
| bool & | bPendingEnableSplitscreenField () |
| |
| bool & | bIsLicensedField () |
| |
| bool & | bIsTravellingSeamlesslyField () |
| |
| int & | IgnorePairingChangeForControllerIdField () |
| |
| TWeakObjectPtr< ADayCycleManager > & | DayCycleManagerField () |
| |
| TWeakObjectPtr< ASOTFNotification > & | SOTFNotificationManagerField () |
| |
| int & | bOnReturnToMainMenuNotificationField () |
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| FString & | OnReturnToMainMenuNotificationMessageField () |
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| FString & | OnReturnToMainMenuNotificationTitleField () |
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| FString & | GlobalMainMenuMessageField () |
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| FString & | GlobalMainMenuTitleField () |
| |
| bool & | bHasReceivedNewsMessageField () |
| |
| bool & | bHasOfficialStatusMessageField () |
| |
| FString & | NewsMessageField () |
| |
| FString & | OfficialStatusMessageField () |
| |
| FString & | TerrainGenerationProgressBarMsgField () |
| |
| float & | SecondsSpentGeneratingTerrainField () |
| |
| bool & | TerrainIsGeneratingField () |
| |
| bool & | bFindingLastCurrServerField () |
| |
| bool & | bRedirectingToLastServerField () |
| |
| FString & | LastServerIdField () |
| |
| FString & | LastAtlasIdField () |
| |
| FString & | LastConnectURLField () |
| |
| FString & | LastAtlasPasswordField () |
| |
| FString & | LastAtlasNameField () |
| |
| FString & | LastRegionNameField () |
| |
| EListSessionStatus::Type & | LastSessionSearchTypeField () |
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| bool & | bGotoListSessionsOnMainMenuLoadField () |
| |
| bool & | bSelectingNewHomeServerField () |
| |
| UTexture2D * | InfrastructureImageField () |
| |
| FString & | MainMenuLoadListSessionAtlasIdField () |
| |
| void | AddNetworkFailureHandlers () |
| |
| void | AttemptJoinLastServer () |
| |
| TSubclassOf< UActorComponent > * | GetOverridenFoliageAttachment (TSubclassOf< UActorComponent > *result, ULevel *TheLevel, UFoliageType *FoliageTypeReference) |
| |
| FVector * | BP_GPSLocationToGlobalLocation (FVector *result, FVector2D GPSLocation) |
| |
| FVector * | BP_GPSLocationToLocalLocation (FVector *result, FVector2D GPSLocation) |
| |
| FVector2D * | BP_GlobalLocationToGPSLocation (FVector2D *result, FVector GlobalLocation) |
| |
| FVector * | BP_GlobalLocationToLocalLocation (FVector *result, FVector GlobalLocation) |
| |
| FVector2D * | BP_LocalLocationToGPSLocation (FVector2D *result, FVector LocalLocation) |
| |
| FVector * | BP_LocalLocationToGlobalLocation (FVector *result, FVector LocalLocation) |
| |
| void | BeginMainMenuState () |
| |
| void | BeginMessageMenuState () |
| |
| void | BeginNewState (FName NewState, FName PrevState) |
| |
| void | BeginPlayingState () |
| |
| void | BeginWelcomeScreenState () |
| |
| void | CheckConnectString (FString ConnectStr, bool FromRedirection) |
| |
| void | CleanupSessionOnReturnToMenu () |
| |
| void | ClientOnCancelSeamlessTravel () |
| |
| void | ClientOnDoTravelSeamless (FString *Url, FString AtlasId, FString ServerId) |
| |
| void | ClientOnEndSeamlessTravel () |
| |
| void | ClientReceiveNewServerTime (long double NewServerTime) |
| |
| void | ClusterStatusDump () |
| |
| TArray< unsigned char > * | CompressGridInfo (TArray< unsigned char > *result) |
| |
| void | ConditionalGoToMenuAndDisplayFailureNotification () |
| |
| void | ConstructMapImagesManager () |
| |
| void | DeCompressGridInfo (TArray< unsigned char > ByteArray, bool bSaveToFile) |
| |
| void | DisplayGlobalMainMenuNotification () |
| |
| void | DoPostLoadMap (bool bForceReinitUI) |
| |
| void | EndCurrentState (FName NextState) |
| |
| void | EndPlayingState () |
| |
| TSubclassOf< AGameMode > * | GetDefaultGameModeClass (TSubclassOf< AGameMode > *result) |
| |
| AShooterGameSession * | GetGameSession () |
| |
| bool | GetLastCachedServerConnectString (FString *ConnectURL, FString *AtlasId, FString *ServerId, FString *AtlasPassword, FString *AtlasName, FString *RegionName) |
| |
| void | GetLoginThrottle () |
| |
| TSubclassOf< UObject > * | GetRemappedResourceClass (TSubclassOf< UObject > *result, TSubclassOf< UObject > ForClass) |
| |
| TArray< TEnumAsByte< enum ECollisionChannel > > * | GetSkeletalPhysCustomBodyAdditionalIgnores () |
| |
| void | GotoInitialState () |
| |
| void | GotoState (FName NewState) |
| |
| void | HandleAppLicenseUpdate () |
| |
| void | HandleAppResume () |
| |
| void | HandleAppSuspend () |
| |
| void | HandleAppWillDeactivate () |
| |
| void | HandleControllerConnectionChange (bool bIsConnection, int Unused, int GameUserIndex) |
| |
| void | HandleSafeFrameChanged () |
| |
| void | HandleSessionUserInviteAccepted (const bool bWasSuccess, const int ControllerId, TSharedPtr< FUniqueNetId, 0 > UserId, FOnlineSessionSearchResult *InviteResult) |
| |
| bool | HasExtraSublevel (FString *SublevelName) |
| |
| void | HttpGetLoginThrottleRequestComplete (TSharedPtr< IHttpRequest, 0 > HttpRequest, TSharedPtr< IHttpResponse, 1 > HttpResponse, bool bSucceeded) |
| |
| void | Init () |
| |
| void | InternalTravelToSession (FName *SessionName) |
| |
| bool | IsCurrentServerInvalid () |
| |
| bool | IsLocalPlayerOnline (ULocalPlayer *LocalPlayer) |
| |
| bool | IsLoginAllowed (FString *AtlasId, FString *UserId, FString *ReasonMsg) |
| |
| bool | IsTravellingSeamlessly () |
| |
| bool | JoinSession (ULocalPlayer *LocalPlayer, FOnlineSessionSearchResult *SearchResult) |
| |
| bool | JoinSession (ULocalPlayer *LocalPlayer, int SessionIndexInSearchResults) |
| |
| bool | JustSeamlesslyTravelledToServer () |
| |
| void | LabelPlayerAsQuitter (ULocalPlayer *LocalPlayer) |
| |
| void | LoadDynamicSublevels (UWorld *PlayWorld, bool bForceLoadLevels) |
| |
| void | LoadFrontEndMap (FString *MapName) |
| |
| void | LoadGameMedia () |
| |
| void | LoadTheGameMedia () |
| |
| void | MaybeChangeState () |
| |
| void | OnCurrentServerFindCompleted (bool bSuccess) |
| |
| void | OnEndSessionComplete (FName SessionName, bool bWasSuccessful) |
| |
| void | OnGenerateTerrainBegin () |
| |
| void | OnGenerateTerrainEnd () |
| |
| void | OnPostLoadMap () |
| |
| void | OnPreLoadMap () |
| |
| void | OnRedirectToURLReceived (FString *ToURL, FString *ToAtlasId, FString *ToServerId) |
| |
| void | ProcessSeamlessTravelActorsOnClient () |
| |
| void | RefreshSpawnPoints (unsigned int HomeServerId) |
| |
| void | RemoveExistingLocalPlayer (ULocalPlayer *ExistingPlayer) |
| |
| void | RemoveNetworkFailureHandlers () |
| |
| void | RemovePlayersFromParty () |
| |
| void | RemoveSplitScreenPlayers () |
| |
| void | SetGenerateTerrainProgressMsg (FString Msg) |
| |
| void | SetIsOnline (bool bInIsOnline) |
| |
| void | SetLastServerConnectStringCache (FString *ConnectURL, FString AtlasId, FString ServerId, FString AtlasPassword, FString AtlasName, FString RegionName) |
| |
| void | ShowLoadingScreen () |
| |
| void | ShowMessageThenGotoState (FString *Message, FString *OKButtonString, FString *CancelButtonString, FName *NewState, const bool OverrideExisting, TWeakObjectPtr< ULocalPlayer > PlayerOwner) |
| |
| void | Shutdown () |
| |
| void | StartGameInstance () |
| |
| void | StartPlayerCurrentServerDownloader () |
| |
| bool | Tick (float DeltaSeconds) |
| |
| void | TravelLocalSessionFailure (UWorld *World, ETravelFailure::Type FailureType, FString *ReasonString) |
| |
| void | UpdateTerrainGenerationProgressBar (float DeltaSeconds) |
| |
| void | WorldLoaded () |
| |
| FWorldContext * | WorldContextField () |
| |
| TArray< ULocalPlayer * > | LocalPlayersField () |
| |
| FString & | PIEMapNameField () |
| |
| TArray< UObject * > | ObjectsPendingTimeShiftField () |
| |
| void | ExecuteUbergraph (int EntryPoint) |
| |
| bool | AreAllOuterObjectsValid () |
| |
| FName * | GetExporterName (FName *result) |
| |
| FString * | GetDetailedInfoInternal (FString *result) |
| |
| UObject * | GetArchetype () |
| |
| bool | IsBasedOnArchetype (UObject *const SomeObject) |
| |
| bool | IsInBlueprint () |
| |
| bool | Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags) |
| |
| void | LoadLocalized (UObject *LocBase, bool bLoadHierachecally) |
| |
| void | LocalizeProperty (UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress) |
| |
| void | BeginDestroy () |
| |
| void | FinishDestroy () |
| |
| FString * | GetDetailedInfo (FString *result) |
| |
| bool | ConditionalBeginDestroy () |
| |
| bool | ConditionalFinishDestroy () |
| |
| void | ConditionalPostLoad () |
| |
| bool | Modify (bool bAlwaysMarkDirty) |
| |
| bool | IsSelected () |
| |
| void | CollectDefaultSubobjects (TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects) |
| |
| bool | CheckDefaultSubobjectsInternal () |
| |
| bool | IsAsset () |
| |
| bool | IsSafeForRootSet () |
| |
| void | LoadConfig (UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad) |
| |
| void | ConditionalShutdownAfterError () |
| |
| bool | IsNameStableForNetworking () |
| |
| bool | IsFullNameStableForNetworking () |
| |
| bool | IsSupportedForNetworking () |
| |
| UFunction * | FindFunctionChecked (FName InName) |
| |
| void | ProcessEvent (UFunction *Function, void *Parms) |
| |
| | __declspec (dllexport) UProperty *FindProperty(FName name) |
| |
| int | GetLinkerUE4Version () |
| |
| int | GetLinkerLicenseeUE4Version () |
| |
| FString * | GetPathName (FString *result, UObject *StopOuter) |
| |
| void | GetPathName (UObject *StopOuter, FString *ResultString) |
| |
| FString * | GetFullName (FString *result, UObject *StopOuter) |
| |
| void | MarkPackageDirty () |
| |
| bool | IsIn (UObject *SomeOuter) |
| |
| bool | IsA (UClass *SomeBase) |
| |
| void * | GetInterfaceAddress (UClass *InterfaceClass) |
| |
| bool | IsDefaultSubobject () |
| |
| int | GetLinkerIndex () |
| |
| EObjectFlags & | ObjectFlagsField () |
| |
| int & | InternalIndexField () |
| |
| UClass * | ClassField () |
| |
| FName & | NameField () |
| |
| UObject * | OuterField () |
| |
| void | DeferredRegister (UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) |
| |
| bool | IsValidLowLevel () |
| |
| bool | IsValidLowLevelFast (bool bRecursive) |
| |
| void | Register (const wchar_t *PackageName, const wchar_t *InName) |
| |
Definition at line 247 of file GameMode.h.