Ark Server API (ASE) - Wiki
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Actor.h File Reference
#include "../Base.h"
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Classes

struct  FChatMessage
 
struct  FUniqueNetIdRepl
 
struct  FWeightedObjectList
 
struct  FActorSpawnParameters
 
struct  FItemSetup
 
struct  FPlayerDeathReason
 
struct  FPrimalPlayerCharacterConfigStructReplicated
 
struct  FPrimalCharacterStatusValueModifier
 
struct  FArkTributeEntity
 
struct  FARKTributeDino
 
struct  FARKDinoData
 
struct  FDinoBaseLevelWeightEntry
 
struct  FClassNameReplacement
 
struct  FNPCDifficultyLevelRange
 
struct  FAlivePlayerDataInfo
 
struct  FAdminPlayerDataInfo
 
struct  FNPCSpawnEntry
 
struct  FNPCSpawnLimit
 
struct  FConfigCacheIni
 
struct  FARKTributeDinoListing
 
struct  FPrimalCharacterStatusStateDefinition
 
struct  FARKTributeData
 
struct  FArkTributePlayerDataListing
 
struct  FArkTributePlayerData
 
struct  USceneComponent
 
struct  UPrimitiveComponent
 
struct  UShapeComponent
 
struct  USphereComponent
 
struct  AActor
 
struct  AInfo
 
struct  APawn
 
struct  UCheatManager
 
struct  UShooterCheatManager
 
struct  UPlayer
 
struct  UNetConnection
 
struct  APlayerState
 
struct  AShooterPlayerState
 
struct  AController
 
struct  APlayerController
 
struct  ABasePlayerController
 
struct  AShooterPlayerController
 
struct  ACharacter
 
struct  APrimalCharacter
 
struct  AShooterCharacter
 
struct  FPrimalPersistentCharacterStatsStruct
 
struct  FPrimalPlayerDataStruct
 
struct  UPrimalPlayerData
 
struct  UPrimalCharacterStatusComponent
 
struct  APrimalDinoCharacter
 
struct  AShooterWeapon
 
struct  AAIController
 
struct  APrimalDinoAIController
 
struct  ADroppedItem
 
struct  ADroppedItemEgg
 
struct  AMatineeActor
 
struct  UMovementComponent
 
struct  UCharacterMovementComponent
 
struct  ABrush
 
struct  AVolume
 
struct  ANPCZoneVolume
 
struct  ANPCZoneSpawnVolume
 
struct  FLinkedZoneSpawnVolumeEntry
 
struct  AWorldSettings
 
struct  APrimalWorldSettings
 
struct  ANPCZoneManager
 
struct  AShooterProjectile
 
struct  APrimalBuff
 
struct  APrimalBuff_Grappled
 
struct  FHarvestResourceEntry
 
struct  UMeshComponent
 
struct  USkinnedMeshComponent
 
struct  USkeletalMeshComponent
 
struct  UStaticMeshComponent
 
struct  UInstancedStaticMeshComponent
 
struct  UStaticMeshSocket
 
struct  UStaticMesh
 
struct  FAttachedInstancedHarvestingElement
 
struct  FComponentAttachmentEntry
 
struct  UPrimalHarvestingComponent
 
struct  AMissionType
 
struct  FCharacterAndControllerPair
 
struct  ABiomeZoneVolume
 
struct  FSpawnPointInfo
 
struct  ATriggerBase
 
struct  ATriggerSphere
 

Functions

struct __declspec (align(8)) FDinoSetup
 

Function Documentation

◆ __declspec()

struct __declspec ( align(8) )

Definition at line 1 of file Actor.h.